

The key is finding somebody that matches the way you like to play the game and consuming their content consistently. From Scarra to K3soju to Kiyoon, there’s no shortage of top-level game knowledge ready for you to siphon from and use for your improvement. With Teamfight Tactics, there’s plenty of Challenger-level players who produce content for you to consume and up your game with. Learn From The MastersĪs with any game, watching top players master their craft can be one of the best ways to learn. Being able to make your way towards 8 and 9 with a flexible gameplan can enable some of the most powerful compositions in the game. If you’re not as confident about your comp, save money to hit level 7 on 5-1 and apply this same logic again. Put together the strongest board you can ahead of 4-3 and then settle in if you’ve managed to assemble enough champions to give you confidence in your comp headed forwards, well done. Look for pivotal champions that your opponents aren’t collecting, often there will be at least a few people who don’t level to 6 on 4-1, so rolling early to find expensive champions can be crucial to finding your strategy. Most of the time, the subsequent rounds will determine exactly where you’re headed. Look for early 3 and 4 cost champions here, overlap traits where possible, and set up the strongest team you can. Leveling up to 6 at 4-1 is the default for most compositions, and the ability to determine what traits you’ll be pursuing is the key draw of this choice. Usually, the start of stage 4 is when you’ll know whether what’s on your board is your endgame plan. Sometimes, the traits you’re using in early rounds will have absolutely nothing to do with your final composition. Not every game of Teamfight Tactics is going to start out with a dream roll where you’re handed three Draconic units on a silver platter, or the like. But as a rule of thumb, unless you’ve got something to buy or plenty to spend, save the gold. Alongside previous traits like Nobles & Knights, there are exceptions to the rule that will incentivize you to spend gold early & often. None of this is to say that hyper-rolling can’t be an effective strategy, with comps like Hellion encouraging searching for early 2-stars. Thanks to the way that interest compounds in TFT, gold that you save can effectively produce gold that otherwise wouldn’t exist. This requires playing the comp that the game gives you, rather than trying to force your comp from an early roll or personal preference. The quicker you are able to hit the fabled 50 ahead of your opponents, the larger the delta in experience will become later on, should you decide to slow-build experience. Where you can, default to hitting multiples of 10 with your gold rather than picking up speculative units outside of your main comp. However, TFT is a game where decisions in the present round will have ramifications for the rest of the game. It can be easy to see an early 3-star drop from a minion round and want to roll for a second and third copy, or to tilt-roll after not finding the copies you need.

This is no different in Dawn of Heroes, with incredibly powerful units like Akshan and Gwen rounding out the top. Like any army-building game, Teamfight Tactics tends to weigh much of the effectiveness of its units towards the late game. While specifics can be taught with experience, here are some rules of thumb that can help you roll your way to victory. Teamfight Tactics can be an incredibly difficult game to first enter with competitive goals in mind.
